A very fun and mini heavy game. DooM the Board Game. Plays like the first revision of Descent: Journeys into the Dark. In matter of fact, DooM was Fantasy Flights first game that featured those mechanics. People loved how it played so they then made a new IP that they owned and set it in the Runebound (another fantastic game) fantasy world.
Back to DooM, the game plays 3 marines trying to survive a host of demons and zombies that are controlled by a demon lord per se. Not going to talk too much about the mechanics this time around but did want to state that I will be playing through the game and turning the events into a written story. The game features 10 scenarios so I will make it like 10 chapters. I believe this will be a fun little project and can not wait to let you the readers enjoy the finished product and tell me what you think.
See You Soon
:)
Neuntoter's Random Stuff
Tons of topics ranging from game, music and movie reviews. coding tips and tricks, guitars and bass (I play music so these do rock also)
Monday, April 18, 2016
Tuesday, April 12, 2016
Some Good Games -UnPlugged-
Hello
all the great people that read these entries, let’s talk about a few board
games that I have fallen in love with. I will summarize in this post and then
spend the next couple of posts in detail about each game.
Last
Night On Earth – Not much of a zombie fan but I must admit that this game does
a great job at creating an 80’s zombie flick into a board. The way they did all
the visuals for the game and all of the filler text for the scenarios are campy
like an 80’s flick and it feels good. You have a zombie player and 1-4 players
that play as the heroes. The mechanics I feel are fun to play on both ends. The
minis for the heroes and zombies look great.
Zombies!!!
– I know, another zombie game. Pros. This game is inexpensive and comes with a
ton of minis. 6 heroes and 100 zombies to be exact. The game itself is fun,
very open to being modded easily and has a lot of fun expansions that add a lot
of replay value to the game.
Descent:
Journeys In The Dark – Solid game mechanics, well told story for scenarios, amazing
minis for all the heroes and monsters. This is a great example of an RPG in a
box. Each time you play it does feel epic and whether you as the heroes succeed
or fail the story still goes on but does change depending on each outcome.
Price point it’s not too bad but still is a little pricey. Descent also has a
lot of expansions that give new stories, heroes and enemies.
Like
I said, I will go over these in better detail in a few days.
Thanks
again for reading J
Thursday, April 7, 2016
Board Games Happened
Can’t put an exact date on it but my wife and I started
playing board games. And when I say play I mean a lot. It started with Betrayal
and Pandemic. We then went out to buy Forbidden Island and Forbidden Desert.
Those four games gave us tons of fun but we kept getting new ones for different
themes, play styles and mechanics. Since I love minis, I was attracted to games
like the D&D Adventure System and Descent: Journeys Into the Dark. We even
came to love some zombie survival games like Zombies!!!, Zombiecide and Last
Night on Earth.
We have a great amount of fun with our new found love and I
will be writing more about our play throughs, adventures and our near
survivals. I will also go over and show pics of the terrain I have created and
minis that I paint. Sorry I will not go into that too much right now but I want
to give all of you the basic direction I will start to go into with this blog.
Music and video games will still happen, but I believe that my creativity went
a little more towards board games and mini creation.
Thank You all for reading
J
Tuesday, April 5, 2016
WOW, it has been a long time.
This will be short and sweet and from this point on I will be hoping to keep regular fun filled posts.
Thursday, December 19, 2013
Video Game Violence :: For or Against
Fellow gamers, I would like to
bring up a very important topic that repeatedly finds its way back into the
news. Video game violence and how it influences the gamers who play them. Now
from some of the previous reviews that I have done, we all know that I like
some action in my games from time to time and I know we all fall into that
category in some way. I strongly disagree with the statement that games
influence us into acting out violent crimes or even becoming violent.
I play games to entertain myself,
kill time, or just flat out socialize with my wife or friends. Games bring us
together, even if we are bashing each other in or shooting each other with
guns. I get off of work from a long day and what do I do? That’s right, log
into Steam and fire up a game and most likely end up killing stuff. It’s like a
beer after work but instead I am playing a game instead.
When I was younger I used to have
issues with being angry and high strung a lot. Then I started playing stuff
like Mortal Kombat, DooM, Unreal Tournament, Duke Nukem 3D. The list actually
goes on. Through these games I was able to let out my anger or even life pain.
It was very calming and kept me out of a lot of trouble.
Please tell me your stories about
how games might have helped you out.
Monday, November 26, 2012
DooM Retrospect
This
is kind of a review but more of a look back at what makes DooM and
DooM II so great. So Thanksgiving... great sales ... needless to say
I picked up DooM 3 BFG Edition from Steam for a great low price of
$15. Keep in mind I already own the original release of 3 and have
owned the first two for a very long time. So long and short. I picked
it up primarily for the new campaign with 3 but besides that I
figured I would play through all games in order from start to finish.
So I fire up the game and then choose DooM from the menu, that is
after doing a fun little play (1 hour) of DooM 3 to see if I could
tell the rendering improvements they have made. As far as I
can tell, the looks are still the same but the rendering itself has
been improved as in optimized. Oh it can now be played in 1080
without modding the config files (most awesome). So DooM 3 plays and
feels like a DooM game but now it comes time to load the first one
and start my journey.
Dead
silence fills the dark halls, pistol in hand, semi lit rooms, ambient
zombie moans. The first few levels of Episode 1 Knee Deep in the Dead
are very simple to help you build up the courage to play through the
rest of the game. The level design, enemy and item placement, top
notch. The game is not super dark to scare you, the ambiance created
through the sounds and gritty imagery keep you at edge. The enemies
let off their painful moans or their hellish sounds, edge building
cause you know they are there you just do not know where.
This
is where I will make a small comparison between 3 and the first 2, 3
will, most of the time, spawn an enemy in from silence to give you
that at the moment jump from pop out. 1 and 2 both let you know that
the enemies are there but keeps them from you or has them hidden in a
corner. This also allows you to sometimes sneak up onto an enemy. But
3 only seems to have the zombies placed and all hell based enemies
usually spawn into the combat instead of being engaged upon. To be
fair Doom 3 was meant to be faster paced and try a new scare tactic,
which did work very well, but it is not DooM and DooM II style.
I
love all 3 so I have no favorites. I just felt that little feeling of
hopelessness and major accomplishment while playing through the first
that I did not really get when playing the third. Maybe it's the
sounds and dingy GFX that the game was made with, maybe it was the
magic that ID had back then. But needless to say and regardless of
why, DooM and Doom 2 have a feeling that overtakes you while you
play. Doom 3 gives a very good thrilling experience.
So
the summary of what you should take from this is that even if you
came after the first 2 installments and have only played through the
3rd, play the first two. Trust me, it is well worth the
experience. And it will let you fully appreciate where first person
shooters are now today.
Neuntoter
Wednesday, November 7, 2012
They Bleed Pixels Review
They Bleed Pixels, one word, … beat
your face in .. (ok, maybe more than one). This is a pixelized
platformer by Spooky Squid Games. Controls are pretty simple but take
a little to perfect. And the graphics are pretty good for pixel art.
Now about what the game is... a platformer with some crazy jumps and
obstacles that require precise timing. Creatively killing enemies and
finding hidden items and power ups. You get graded at the end of each
dream sequence for the amount of blood you spilt and how creative
your kill combos were. The check pint system is also very unique in
that you collect blood from your kills and after you have collected
so much you can then stand in place to cast your check point.
Gameplay : 9 – A jump and an attack
button that uses some good directional combos to perform different
moves. Simple but takes a little to get used to.
Graphics : 8 – A mix between pixel
art and paper and ink styles. A very neat blend.
Sound : 6 – Nothing special to help
make game darker but then again the specialness of this game is the
unique gameplay and visuals.
Length : A lot of time. A single stage
can take between 20 – 40 minutes. Has about 40 stages or so.
Price : $9.99
Recommendation : If you like good
challenging platformers then this is for you. If you get nerd rage
easy, this game is not recommended.
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